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	<title>About ScreenBullet.com</title>
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		<title>New Studio and Player versions arrived, we are going off-line!</title>
		<link>http://screenbullet.wordpress.com/2010/06/30/new-studio-and-player-versions-arrived-we-are-going-off-line/</link>
		<comments>http://screenbullet.wordpress.com/2010/06/30/new-studio-and-player-versions-arrived-we-are-going-off-line/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 08:43:55 +0000</pubDate>
		<dc:creator>ddudekpl</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Barcode]]></category>
		<category><![CDATA[DigitalSignage]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[off-line]]></category>
		<category><![CDATA[offline]]></category>
		<category><![CDATA[Player]]></category>
		<category><![CDATA[ScreenBullet]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://blog.screenbullet.com/?p=162</guid>
		<description><![CDATA[Going off-line does not mean that we&#8217;re closing the site. No way! While working towards the release we have prepared quite an interresting update for you. Among many other changes, we have rewritten almost the whole loading part of the player. We have done that in order to allow players to work offline, and by [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=screenbullet.wordpress.com&amp;blog=11744372&amp;post=162&amp;subd=screenbullet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-189" title="Offline player" src="http://screenbullet.files.wordpress.com/2010/06/1561_straight_ethernet.jpg?w=90&#038;h=90" alt="Offline player" width="90" height="90" />Going off-line does not mean that we&#8217;re closing the site. No way! While working towards the release we have prepared quite an interresting update for you. Among many other changes, we have rewritten almost the whole loading part of the player. We have done that in order to allow players to work offline, and by that I mean really full-featured offline.<br />
<span id="more-162"></span></p>
<p>Now, everything you see on the player stays on the device so you can pull the Internet plug out, and stop worrying if you don&#8217;t have a stable Internet connection. Even after restarting the player and with Internet connection not available, content will be still loaded and displayed, so you can sleep well. To fulfill need of offline features you probably also would like to have some way to update content even without Internet connection at all. Of course, that&#8217;s also possible! Now, in Studio, you can create, and later download packages with shows, or playlists inside. Those packages can be carried on a usb stick to the player device to change it&#8217;s contents. For now you will have to copy it to the player&#8217;s installation folder, but automatization is surely on our &#8220;todo&#8221; list.</p>
<p><a href="http://screenbullet.files.wordpress.com/2010/06/img00108-20100629-1540.jpg"><img class="size-medium wp-image-174 alignright" title="ScreenBullet Studio Mobile running on HTC Magic" src="http://screenbullet.files.wordpress.com/2010/06/img00108-20100629-1540.jpg?w=224&#038;h=300" alt="" width="224" height="300" /></a>As I mentioned, there are some other quite nice features. You can now see that you have tags on all the lists, not just assets. This will help you to manage your shows, playlist, and finnaly, probably most important &#8211; devices. You can easily find all the players tagged i.e. with your location description, and quickly assign the same content to all of them with just a mouse click. This is only the first step to the full-featured managing system, like folders or maybe gmail-like labels based on the search system.</p>
<p>Unfortunately, there are some drawbacks of this update. We do not focus on backward-compatibility (we surely will after the final release but now it&#8217;s not time to keep old, bad code), it&#8217;s time to move on. As a result some of your old shows may look a bit differently, or you can notice some other incompatibilities. If you will experince some strange behaviour please try to redo the whole show from the scratch.</p>
<p>For a dessert, those of you who have a smartphone with an Android operating system can have a look at Studio for mobile at http://android.screenbullet.com. Make sure you have <a href="http://www.cyrket.com/p/android/com.google.zxing.client.android">Barcode Scanner</a> from zxing installed in your phone before using ScreenBullet Mobile Studio. Assigning player to your account is now as easy as scanning the Player&#8217;s 2D barcode; changing player&#8217;s content is just like controlling TV with a remote-control. For now you can assign playlists so you have to prepare one in our Studio.</p>
<p>Enjoy!</p>
<p><a href="http://android.screenbullet.com"><img class="size-full wp-image-173 alignnone" title="android" src="http://screenbullet.files.wordpress.com/2010/06/android.jpg" alt="" width="106" height="79" /></a></p>
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			<media:title type="html">ddudekpl</media:title>
		</media:content>

		<media:content url="http://screenbullet.files.wordpress.com/2010/06/1561_straight_ethernet.jpg?w=150" medium="image">
			<media:title type="html">Offline player</media:title>
		</media:content>

		<media:content url="http://screenbullet.files.wordpress.com/2010/06/img00108-20100629-1540.jpg?w=225" medium="image">
			<media:title type="html">ScreenBullet Studio Mobile running on HTC Magic</media:title>
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			<media:title type="html">android</media:title>
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		<item>
		<title>DOOH vs Pooh vs Mobile Equals Identity Crisis</title>
		<link>http://screenbullet.wordpress.com/2010/03/30/dooh-vs-pooh-vs-mobile-equals-identity-crisis/</link>
		<comments>http://screenbullet.wordpress.com/2010/03/30/dooh-vs-pooh-vs-mobile-equals-identity-crisis/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 11:37:32 +0000</pubDate>
		<dc:creator>erace</dc:creator>
				<category><![CDATA[Trends]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[DOOH]]></category>
		<category><![CDATA[LED screens]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Smartphone]]></category>

		<guid isPermaLink="false">http://blog.screenbullet.com/?p=150</guid>
		<description><![CDATA[I’m not a marketing expert. My interests revolve around creating applications that best fulfill the needs of potential users. In cases when the user does not have specified expectations, or does not know all the options, my role is to present an idea along with the possibilities. When creating new ideas, it is necessary to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=screenbullet.wordpress.com&amp;blog=11744372&amp;post=150&amp;subd=screenbullet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I’m not a marketing expert. My interests revolve around creating applications that best fulfill the needs of potential users. In cases when the user does not have specified expectations, or does not know all the options, my role is to present an idea along with the possibilities. When creating new ideas, it is necessary to simplify the schemes. At this moment, my aim is to simplify the schemes around DOOH. The meeting I attended in Amsterdam has shown that this would not be an easy task. Nothing is specified and few know what to do in order for the interest reach a peak that will make the whole business profitable.<br />
<span id="more-150"></span><br />
The first thing that intrigued me during the <a href="http://www.iseurope.org/kcms/home.php?site=dooh">Amsterdam</a> conference was the attempt (made by almost everybody) to create a “better” and more “detailed” definition of our point of interest &#8211; DOOH. Another common “curiosity” was emphasizing the fact (or rather a truism) that mobile phones are a great market, worth concentrating on. Listening to the presentations easily created the impression that the DOOH field is going through an identity crisis, accompanied by impatience, annoyance, or even frustration.</p>
<p>OOH is the short for out-of-home advertising. According to Wikipedia, the annual income from this industry reaches 7 billion dollars. In a nutshell, the industry is deals with placing advertising billboards in cities and charging businesses according to the purchased campaign. With the growing popularity of big screens somebody has reached the conclusion that it is worth to call the new branch of the industry Digital-OOH. In my opinion it is too much of a simplification. Using computers for directing what and how should be displayed creates a whole new way of attracting the public’s interest. Besides, static billboards placed in public places influence the potential recipient for a much longer time, and their content is more likely to actually sink into the people’s minds. In case of advertising clips the viewing time must be much longer. Thus, placing huge LED screens at the crossroads in cities or next to highways is not the right strategy. More and more voices are against marring the streets with screens that present content which is beyond anyone’s control  (<a href="http://www.dailydooh.com/archives/24852">here</a> and <a href="http://www.rapidcityjournal.com/news/article_a6f1776a-3565-11df-ba0d-001cc4c03286.html">here</a>).  In my opinion, the excitement coming from the possibility of placing an advertisement in the city center will soon pass, or become strongly limited. This means that calling the industry Digital-OOH will no longer be accurate. Maybe the board of OVAB (Out-of-home Video Advertising Bureau), the main organizer of the Amsterdam conference, had reached the same conclusion changing the name to DPAA (Digital Place-based Advertising Association) just one month after the ISE 2010. The fact that the decision in no way pushes the industry into a state of prosperity is very well addressed in the blogosphere (<a href="http://realdigitalmedia.blogspot.com/2010/03/solving-wrong-problem.html">here</a>, <a href="http://experiate.net/2010/03/25/my-take-whats-in-a-name-a-lot/">here</a> and <a href="http://www.dailydooh.com/archives/24703">here</a>).</p>
<div id="attachment_49" class="wp-caption alignright" style="width: 310px"><a href="http://smartviewpl.files.wordpress.com/2010/03/pudus.png"><img class="size-medium wp-image-49" title="PuDuS" src="http://smartviewpl.files.wordpress.com/2010/03/pudus.png?w=300&#038;h=71" alt="Pooh + DOOH = PuDuS" width="300" height="71" /></a><p class="wp-caption-text">Pooh + DOOH = PuDuS</p></div>
<p>Mobile phones are another direction willingly followed by gold diggers in the industry (which until today bears the unfortunate tag DOOH). According to <a href="http://www.gartner.com/it/page.jsp?id=1306513">Gartner’s</a> report concluding the sales of mobile phones in Q4 of 2009, the total number of devices sold was 1.211 billion. The figure is really impressive. It is not hard to see why many treat advertising on mobile phone as a great source of income. The question is whether this is something that should remain within the interest of DOOH. Not necessarily. There are too many big players on the market (i.e. Google, Microsoft, et al.) who keep their eye on the ball. Besides, despite very quick technology progress, mobile phones are still mainly used for conversations or e-mailing. The percentage of users operating the advanced features is still rather small. The fact that <a href="http://www.mediapost.com/publications/?fa=Articles.showArticle&amp;art_aid=120085&amp;nid=109540">17 % of mobile phones in the USA are Smartphones</a> does not necessarily reflect the situation on the global market, especially in countries such as Brazil, Russia, or India (it is difficult for me to include China here <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> ). What is more, we shouldn’t ignore the latest events connected with releasing the iPad by Apple. It is hard resist the feeling that Apple has recognized the limits of a mobile phone and is launching a hybrid of a phone and a computer. In this situation I am beginning to wonder if at the next DOOH conference I’m going to hear that tablets are the future of this industry…</p>
<p>While reading the above statements it hard not to ask the question: if everything is so messy and undefined, nobody really knows what to do then why bother? It seems that I have just joined the collective search for the “goldmine”.</p>
<div id="attachment_152" class="wp-caption aligncenter" style="width: 310px"><a href="http://screenbullet.files.wordpress.com/2010/03/gold_rush_screenbullet.png"><img class="size-medium wp-image-152" title="The ScreenBullet Team in Search of the Goldmine." src="http://screenbullet.files.wordpress.com/2010/03/gold_rush_screenbullet.png?w=300&#038;h=229" alt="The ScreenBullet Team in Search of the Goldmine." width="300" height="229" /></a><p class="wp-caption-text">The ScreenBullet Team in Search of the Goldmine.</p></div>
<p><a href="http://screenbullet.files.wordpress.com/2010/03/2010_03_25-dooh_vs_pooh_vs_mobile_equals_identity_crisis.pdf"><img class="alignleft" title="Download PDF" src="http://screenbullet.files.wordpress.com/2010/03/pdf_icon.png?w=40&#038;h=40" alt="Download PDF" width="40" height="40" /></a></p>
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		<media:content url="http://1.gravatar.com/avatar/10094af81c6abef0977f9dc9d6b64591?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">erace</media:title>
		</media:content>

		<media:content url="http://smartviewpl.files.wordpress.com/2010/03/pudus.png?w=300" medium="image">
			<media:title type="html">PuDuS</media:title>
		</media:content>

		<media:content url="http://screenbullet.files.wordpress.com/2010/03/gold_rush_screenbullet.png?w=300" medium="image">
			<media:title type="html">The ScreenBullet Team in Search of the Goldmine.</media:title>
		</media:content>

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		<title>Seeing the Light of Day</title>
		<link>http://screenbullet.wordpress.com/2010/03/23/seeing-the-light-of-day/</link>
		<comments>http://screenbullet.wordpress.com/2010/03/23/seeing-the-light-of-day/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 11:38:22 +0000</pubDate>
		<dc:creator>erace</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[DOOH]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[SaaS]]></category>
		<category><![CDATA[ScreenBullet]]></category>

		<guid isPermaLink="false">http://blog.screenbullet.com/?p=10</guid>
		<description><![CDATA[SMARTVIEW-1 &#8212; „Dividing the screen into segments”. That was the title of the first entry in our task system in the ScreenBullet project. The date of entry was February 23, 2009. After over 12 months of work, numerous changes in approach and team composition, we make our system available to our clients. In our second [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=screenbullet.wordpress.com&amp;blog=11744372&amp;post=10&amp;subd=screenbullet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>SMARTVIEW-1 &#8212; „Dividing the screen into segments”. That was the title of the first entry in our task system in the ScreenBullet project. The date of entry was February 23, 2009. After over 12 months of work, numerous changes in approach and team composition, we make our system available to our clients. In our second blog entry I would like to present the reasons for commencing the works along with a short history of creating the application which is going to be launched on March 31, 2010 at <a href="http://www.screenbullet.com">www.ScreenBullet.com</a>.<br />
<span id="more-10"></span><br />
<strong>Why ScreenBullet.com</strong><br />
For over 12 months the company in which I am the CTO has been working on a digital signage type solution. The decision of commencing works on the system was solely based on the intuition driven by the needs of the clients we have cooperated with. More and more companies and institutions have addressed us with the need of presenting various content through info-panels and info-kiosks. We have succeeded in creating several dedicated systems such as: <a href="http://www.smartapp.pl/produkty">smartSWOR, smartJob, and smartInfo</a>. In the writing process we identified several reoccurring patterns which led to the decision of creating a generic application for presenting content through the already mentioned info-panels and info-kiosks. At the beginning we didn’t know anything about digital signage, DOOH, let alone OOH.</p>
<p><a href="http://headrush.typepad.com/creating_passionate_users/2006/07/avoiding_the_fe.html"><img class="alignright size-medium wp-image-17" title="Focus On Users Not Competitors" src="http://screenbullet.files.wordpress.com/2010/03/focusonusersnotcompetitors.jpg?w=300&#038;h=254" alt="" width="300" height="254" /></a></p>
<p>After starting our works we began to understand that we were designing a software solution commonly known as digital signage. It was easy to notice that there already was a large number of such solutions on the market. However, the one detail that decided about continuing the project was the fact that our application was supposed to function in a SaaS model. A quick (Google) analysis of similar solutions led to the conclusion that there wasn’t much potential competition. In addition, the advanced technologies that we applied enabled creating a solution whose functionality and ease of operating were well ahead of the competition.</p>
<p>Having made the decision of continuing the works, we also agreed not to watch the competition in any way. We did not want to be guided by already existing solutions. We wanted to create something ideally fitting our customers’ needs. Since then we successfully ignored all information, suggestions, or ideas that could in any way influence the direction of our system’s development.</p>
<p>Since we are planning to launch our system at the end of March 2010 and we are preparing for an advertising campaign, it has become necessary to learn about the current trends. Attending the DOOH conference which was a part of the <a href="http://www.iseurope.org/kcms/home.php?site=dooh">ISE 2010 fair in Amsterdam</a> was an attempt at learning what the experts, or so called “people from the DOOH field”, thought about such solutions.</p>
<p>In my next entries I will try to show how our solution meets the current trends and even takes a step ahead.</p>
<p><a href="http://screenbullet.files.wordpress.com/2010/03/2010_03_07-seeing_the_light_of_day.pdf"><img class="alignleft" title="Download PDF" src="http://screenbullet.files.wordpress.com/2010/03/pdf_icon.png?w=40&#038;h=40" alt="Download PDF" width="40" height="40" /></a></p>
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			<media:title type="html">Focus On Users Not Competitors</media:title>
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		<title>ScreenBullet.com goes live on March 31st 2010</title>
		<link>http://screenbullet.wordpress.com/2010/01/30/screenbullet-com-goes-live-on-march-31st-2010/</link>
		<comments>http://screenbullet.wordpress.com/2010/01/30/screenbullet-com-goes-live-on-march-31st-2010/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 09:50:05 +0000</pubDate>
		<dc:creator>erace</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[After 8 months of development, lots of discussions, changes and coffee we are getting ready to launch our beta release. This release (or actually pre-release) will contain features that cannot be matched by any currently available digital signage solution working in the SasS model. If you would like to be invited to our beta program [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=screenbullet.wordpress.com&amp;blog=11744372&amp;post=4&amp;subd=screenbullet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>After 8 months of development, lots of discussions, changes and coffee we are getting ready to launch our beta release. This release (or actually pre-release) will contain features that cannot be matched by any currently available digital signage solution working in the SasS model. </p>
<p>If you would like to be invited to our beta program please visit <a href="http://www.screenbullet.com">www.ScreenBullet.com</a> and sign-up for an invitation. </p>
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